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Monster Hunter Generations Armor Guide
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Posts similar to recent threads will be removed.Respect your fellow huntersInsults, inciting arguments, and discrimination will not be tolerated. Uncivil posts will be removed at moderator discretion. That includes witch-hunting.All images are allowed EXCEPT:-Carves & Quest Rewards-Minor Achievements & Crafted Equipment collections Platinum Trophies are okay- Bring back this monster-Investigations-Cell-phone pics of TV screens. Figure while updating my original post, I'll jump on the bandwagon for simplicity.
I used Kiranico as my source, with some assistance from other users. Let me know what you think and if you have any other info to add! Worth mentioning that the Golden Radius requires Hyper Golden Rathian parts, which I believe aren't available yet?Also, doing a bit of skimming on Kiranico, I'd replace the with the, or add it alongside.
Going off pure damage before hitzones:Royal Ludroth Nail with Blue Sharpness = 200.1.2+36.1.06 = 278.16Kurenawi Ougi with Blue Sharpness = (200.90+250.10).1.2+32.1.06 = 279.92.Admittedly nearly identical, though the Ougi slightly wins out, and worth mentioning that a slightly higher amount of that comes from Raw, so it'll be a tad better. Also, the Kurenawi Ougi generally has longer sharpness both with and without Sharpness +1/+2, and as a bonus has easier buildup in the village - for example, the Royal Claw 3 needs high rank Royal Ludroth parts to have 130raw/22water, while the Hana no Nagoriwo starts with the exact same stats when first built, and can be upgraded twice within low rank. Only thing Royal Ludroth Nail has is the extra slot, though I guess that's not entirely insignificant.That being said, the Master Odyssey slightly beats both of them out in most situations anyway. Though it's likewise not as easy to obtain/levleup mid-story if that's important.Only other comment I have is that I think using average raw as 195 is a bit 'disingenuous'? I'd just pick either 190 or 200 for convenience. Good job with everything else, very useful!. I had that on my original list, but it didn't make the transfer I guess!
Zombie games download for pc. Thank you so much for pointing that out!And I just took every sword, added them together, and divided by the total. The number was 194 and some change, so I went with 195 for simplicity. I like the way it works out though, because weapons will be either 200 and above average, or 190 and below.
Mar 27, 2011 Disc 4 – Silent Hill 4 – The Room 01. Tender Sugar 02. Fortunate Sleep – Noone Disturb Her Dead. Waiting For You (Live At ”Heaven’s Night” – Unreleased Tunes) Disc 5 – Silent Hill – Zero. 13 Comments on “ Silent Hill – Sounds Box (by. Silent hill 4 waiting for you flac full. Waiting For You LIVE AT 'Heaven's Night' is a song from Silent Hill 4: The Room.The song is track 22 of the game's soundtrack and was composed by Akira Yamaoka with lyrics written by Joe Romersa and Hiroyuki Owaku and sung by Mary Elizabeth McGlynn. The song also makes an appearance in the Silent Hill film, where it plays in the gas station Rose Da Silva stops at on her way to Brahams.
It's not a major point, or all that useful in regards, but I'd like to say it is worth knowing when making a chart like this!Edit: and thanks for letting me know about the Golden Radius, I was just going off the weapons and not truly looking at what was required!. Personally I'm using the following to solo my keys quickly:Narga SnS for HR1-HR2: Easy to obtain parts from village, 40% affinity.HR3 to HR 6/7: Fated Four SnS' + Gore Magala SnS.
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All 5 can be made fresh without starting from an earlier weapon tree, and while they may not be the best options they are still very solid and easy to make. Handy for those time strapped. You could start on the weapon trees listed in this guide as you progress, but I'm a collector and plan on making all of the SnS weapons for fashion/collection purposes at end game, so take my advice with a grain of salt.Once I hit hyper & deviant monsters I plan to make those in this list:).
Loading Sword and Shield Basics The weapon controls in your hunter’s notes aren’t a bad place to start.Press Triangle (or Y) for Standard attack, Circle (or B) for Special Attack, and the two attack buttons together for an Advancing Slash. Press Circle while also pressing the left stick forward to use your shield as a weapon instead, enabling you to stun foes if you hit their head. This shield bash can also be used as your primary method of attack in a pinch if your sharpness is too low.Generally, focus on the tail with your sword to potentially cut it off, and the head with your shield to potentially stun it with blunt KO damage.You can string these attacks together easily like this: Triangle and Circle together, triangle triangle triangle, circle, circle, and really, any combination of those. You can dodge out of this string or block at just about any time. Though keep in mind that blocking with this little shield won’t provide as much damage or knock-back reduction as the Lance’s or Charge Blade’s shield, but it’s still a very handy panic button.Mid-combo, after performing any of these basic attacks, holding back the L-stick and pressing circle performs a backstep. Holding circle then ends with a Charged Slash.
If this attack connects with a monster, you’ll jump into the air and come back down over the monster.